CS:S DM Changelog (Changelog from 0.1 to 0.5 lost.) 2.1.3 (stable) April 17, 2011 - Updated for the latest Orange Box engine. - Added automated builds for Windows, Linux, Mac. 2.1.0.1 (stable) September 7, 2009 - Updated sourcemod/gamedata/cssdm.games.txt for latest CS:S update. - Added more spawn files posted in the community forums. 2.1.0 (Stable) November 14, 2007 - Added the ability to translate equipment menus (translation file must be updated if you upgrade). - Added the ability to skip a weapon selection menu via "Exit." - Added an experimental cssdm_remove_drops cvar for specifying whether CS:S DM removes weapon drops. - Fixed a bug where if you only selected one gun, you could not opt to repeat the selection on the main equipment menu. - Fixed a bug where dm_equipment could perform actions on players/bots when cssdm_enable_equipment was 0. - Fixed a bug where an unspecified primary or secondary weapon could be given if the cssdm.equip.txt file specified none in the list and the player selected "Random." - Fixed a bug where bot_quota would stop working if cssdm_bots_balance was set to "0". - Fixed "nightvision" not being in the cssdm.equip.txt config file. - Fixed bots always getting defuse kits. - Fixed a bug where CS:S DM crashed if FFA mode was set on the latest CS:S version. - Updated some library code from SourceMod that had received bug fixes since the last release. 2.0.0 Final - July 25, 2007 - Fixed a bug where infinite ammo was not disabled when DM was not running. 2.0.0 Beta 4 - July 1, 2007 - Enabling "buy" in cssdm.equip.txt now disables the equip menu. - Fixed cssdm_bots_balance not working after mapchange. - Fixed an RTE in spawn protection. - Fixed a crashbug on mapchange. - Fixed bug where FFA would not work after one mapchange. - Fixed FFA not working entirely right on Windows. 2.0.0 Beta 1,2,3 - June 24, 2007 - Rewrote CS:S DM to be a SourceMod extension. - CS:S DM is now open source, under the GNU General Public License. - CS:S DM's spawning, equipment, and other features have been moved to SourceMod plugins. - Most configuration options are now cvars; a new per-map config system is now in place. - CS:S DM can now be translated to different languages. - cssdm_enable/disable, cssdm_ffa_enable/disable are removed in favor of cssdm_enabled/cssdm_ffa_enabled cvars. - cssdm_password/cssdm_login are removed in favor of SourceMod's admin system. - Improved CS:S DM's removal of dropped items (including defusekits). - Improved CS:S DM's spawning of late joined players, players joining a team after spectating, and late joining of bots. - Greatly improved the intelligence of the weapons menu. It will now choose not to display if it knows only one or less items can be chosen. - Added a "Random Weapons" feature to the weapon menus. - Removed the grenade and armor menus. - Added a new interactive spawn point editor ("cssdm_spawn_menu"). - Added a plugin to manage bot_quota correctly. - Removed cssdm_addspawn. - Improved bot support for automatic items. - Fixed a bug where C4 would be removed when CS:S DM was disabled. - The "respawn" command will now properly obey spawn wait times. - Updates are easier to patch; a text file holds all internal offsets. 0.97.1 Beta - February 14, 2007 - Fixed FFA mode not working on Windows. 0.97 Beta - December 11, 2006 - Added a new menu flag 'x' to disable Cs:S DM menus. - Improved coloring of gun menus. - Fixed a mapchange crash bug related to body_stay_time. - Fixed a mapchange crash bug related to bots. - Fixed a shutdown crash bug that occurred if bots were ingame. 0.96c Beta - November 19, 2006 - Fixed CS:S DM menus not working after a November 16th Valve update. - Fixed CS:S DM not loading properly on some FreeBSD servers. 0.96 Beta - October 11, 2006 - Added option to use the old spawn protection mode method (protection_type = 1). - Added an option to change the health points players get on respawn (respawn_health). - Fixed player weapons not being removed from the world on disconnect. - Fixed a respawn-as-spectator exploit. - Fixed a debug message that was accidentally spamming the log files. 0.95 Beta - August 26, 2006 - Updated CS:S DM for the latest CS:S update (8-24). - Spawn Protection is now rewritten. Players do not take damage until the protection time is over. If players press any movement, action, or weapon buttons, the protection time ends instantly. - Added 'strip_weapons' option and an 'auto_weapons' section for tweaking spawn gun control. - Added 'respawn_wait_time' option to change the death respawn interval. - Added 'respawn_wait_method' option. Servers can now force players to fire +attack to respawn. This is experimental and may not work as expected due to spectator mode. - Added 'allow_c4' option to toggle whether C4 is stripped from players and deleted on drop. Also fixed C4 not being removed correctly. - Added 'auto_refill' option which lets players manually reload to refill their ammo. - Added 'flash_num' option to change how many flashbang grenades are given. - Added 'n' flag for auto_items to automatically give nightvision. - Fixed a bug where auto mapchange files could change to the same map indefinitely. - Fixed a bug where internal menu tracking was not cleared after menu selection. - Internally replaced the weapon drop hook with a much faster and more stable method. 0.91 Beta - April 25, 2006 - Updated CS:S DM for the latest CS:S update (4-20). - Added dir for map-specific config files. - Added spawn files from forums (credits in credits.txt) - Added option to force map changes for Stripper users. - Added body_stay_time option for timed ragdoll removal. - Fixed FFA not working on Linux. - Fixed requiring a mapchange on late loading. 0.84a Beta - January 19, 2006 - Updated CS:S DM for the latest CS:S update. 0.84 Beta - January 14, 2006 - Fixed no lag compensation in FFA reducing hit registration. - Fixed spawning before model selection. - Fixed rare crash bug when server quit. 0.82 Beta - January 10, 2006 - Fixed a bug where using bots would crash CS:S DM. 0.81 Beta - January 7, 2007 - Updated CS:S DM for the latest CS:S update. - Added Free-For-All mode with new option - free_for_all. - Added commands cssdm_ffa_on and cssdm_ffa_off. - Exposed server command cssdm_respawn to respawn a player by index. - Fixed bot weapons. - CS:S DM now requires Metamod:Source 1.2. 0.76 Beta - December 2, 2005 - Updated CS:S DM for the 12/1 CS:S update - Fixed spawn protection. - Added bomb removal option. - Added objective removal option. - Added round blocking option. - Added cssdm_reload command for reloading config files. - Added spawn points for de_nuke. 0.72 Beta - October 25, 2005 - Added cssdm_enable and cssdm_disable server commands. - Fixed and improved "guns" command. - Fixed bug where unloading CS:S DM caused a crash. - Fixed "scout" mispelling in config file. - Fixed a few register corruption bugs. 0.71 Beta - October 21, 2005 - Updated for Metamod:Source 1.1 API - Updated to not use libstdc++ - Fixed menu parse bug on newlines - Fixed bug where menus overflowed message buffer - Temporarily removed round-blocking code - Note, the above fixes map changing and weird CT score bugs 0.7 Beta - August 2005 - Greatly improved weapon deletion - Added more spawn protection against telefragging - Backported to Windows - Fixed ragdoll deletion - Addeed spawns for CAL maps and base maps - Initial release 0.65 Alpha - August 2005 - Added spawn protection - Moved menu to config file - Fixed bugs in bot support 0.6 Alpha - August 2005 - Added bot support - Added config file support - Added dynamic spawning 0.5 Alpha - July 2005 - Ported to Linux