// these keys are defined in controller.cfg, config.360.cfg, AND controller.360.cfg // Key bindings bind "A_BUTTON" "+jump" bind "B_BUTTON" "+reload" bind "X_BUTTON" "+use" bind "Y_BUTTON" "invnextnongrenade" bind "L_SHOULDER" "invnextitem" bind "R_SHOULDER" "+lookspin" bind "BACK" "togglescores" bind "START" "gameui_activate" // (start) button - pause bind "L_TRIGGER" "+duck" bind "R_TRIGGER" "+attack" bind "STICK2" "+attack2" bind "S1_UP" "xmove" bind "S2_UP" "xlook" bind "DOWN" "drop" cl_inv_showdividerline "2" // Key bindings end binds_per_command "1" hud_fastswitch "2" sk_autoaim_mode "2" // JOYSTICK SETTINGS joy_useNewAcecelMethod "0" joy_name "Xbox controller" joy_advanced "1" joy_advaxisx "3" joy_advaxisy "1" joy_advaxisz "0" joy_advaxisr "2" joy_advaxisu "4" joy_advaxisv "0" joy_forwardsensitivity "-1.0" joy_sidesensitivity "1" joy_forwardthreshold "0.1" // movement dead zone settings joy_sidethreshold "0.1" joy_pitchsensitivity "-0.85" joy_pitchsensitivity_default "-0.85" joy_yawsensitivity "-0.9" joy_yawsensitivity_default "-0.9" joy_pitchthreshold "0.025" // look dead zone settings joy_yawthreshold "0.0" joy_curvepoint_1 "0.005" joy_curvepoint_2 "0.1" joy_curvepoint_3 "0.4" joy_curvepoint_4 "0.8" joy_curvepoint_end "2" //// joy_useNewJoystickPeggedTest "0" //(auto aim dampening) joy_autoAimDampenMethod 1 joy_autoaimdampenrange "0.99" joy_autoaimdampen "0.4" joy_variable_frametime 1 joy_lowend "0.35" joy_lowmap "0.1" joy_gamma "0.1" joy_accelscale "6.0" joy_accelscalepoly "0.5" joy_accelmax "1.0" joy_accel_filter "0.9" joy_pegged "0.8" cl_pitchspeed "180" joy_response_move "5" joy_response_look "0" joy_response_look_pitch "0" joy_virtual_peg "1" joy_inverty "0" joy_movement_stick "0" zoom_sensitivity_ratio_joystick "0.7" joy_lookspin_default "0.25" // JOYSTICK SETTINGS joystick 1 option_speed_method_default "0" cl_autowepswitch "1" option_duck_method "0" option_speed_method "0" cl_rumblescale "1.0" -speed // don't start off in the slow (walking) state +jlook // allow looking up and down